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	<title>Tom Sherman&#039;s Blog &#187; User Interface</title>
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	<description>The musings of an english major programmer</description>
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		<title>The Best Keyboard Shortcut System</title>
		<link>http://blog.thomascsherman.com/2009/08/the-best-keyboard-shortcut-system/</link>
		<comments>http://blog.thomascsherman.com/2009/08/the-best-keyboard-shortcut-system/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 23:56:40 +0000</pubDate>
		<dc:creator>Tom Sherman</dc:creator>
				<category><![CDATA[User Interface]]></category>

		<guid isPermaLink="false">http://blog.thomascsherman.com/?p=130</guid>
		<description><![CDATA[I use keyboard shortcuts constantly, for everything. I believe it is fair to say that I am obsessed with anything that can save me a few seconds working. I learned this habit from of all things, video games. Even if you don&#8217;t play video games you need only to look at a gamers hands while they are playing and you can see the unbelievable speed at which actions can take place. Literally hundreds of button presses per minute are possible. At my old company, SolidWorks, I had prodded the UI team to out the old shortcut system and bring in a new version for two [...]]]></description>
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		<title>My User Interface Philosophy</title>
		<link>http://blog.thomascsherman.com/2009/08/my-user-interface-philosophy/</link>
		<comments>http://blog.thomascsherman.com/2009/08/my-user-interface-philosophy/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 23:56:23 +0000</pubDate>
		<dc:creator>Tom Sherman</dc:creator>
				<category><![CDATA[User Interface]]></category>

		<guid isPermaLink="false">http://blog.thomascsherman.com/?p=110</guid>
		<description><![CDATA[I have a penchant for designing UI systems that are simple and straightforward. Too often systems become overcomplicated in an effort to allow any user to do anything. As a developer and experienced application end user I appreciate the ability to unlock all the power of an application, but not at the expense of usability. There is a dynamic required to balance your goals of creating an easy to use application vs providing all necessary features, and yet still making those features discoverable. My modus operandi is to: Identify what the majority of users will be using the application for Find what features are most [...]]]></description>
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